![]() Sometimes, content of "dubious origin" can stay up on RD for a while, but generally it can be trusted. Usually, RaceDepartment spends some effort on screening for ripped content, and if you see a new mod go up on RD and then disappear a few days later, chances are good that someone discovered that it was ripped content. SRS could theoretically get into legal trouble for endorsing those mods. While these cars and tracks might be pretty to look at, and fun to drive, SRS cannot endorse their use, because this kind of reuse of content from other games is a breach of the copyrights on those games. For tracks, the differences are less noticeable. When this is done for cars, the physics are usually either (1) terrible or (2) copied from existing cars. However, some of the mods that are available are not usable here, because they are not "original work", or are directly ripped from other games.īut what does that mean? Well, it's possible to extract the 3D models for cars and tracks from other games (GranTurismo, Forza, ACC, GRID, etc) and adapt them for use in AC. ![]() A lot of the content we use in AC on SRS comes from the modding community.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |